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playable
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As it heads into 2025, Fallout 76’s lead producer discusses playable ghouls, why Fallout needs a giant snake, and whether we’ll ever get playable super mutants
“You can’t see it on [the device this interview was recorded using], but my smile is very big,” lead producer Bill LaCoste says, when I ask him how he feels about the year Fallout 76 has had, in what’s generally been pretty historic 12 months for the Fallout series as a whole. He shouts out…
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Fallout 76 playable ghoul hands-on preview – a rad expansion, especially if you’re keen for an undead dip
I emerge from the dodgy pool filled with dodgy barrels, geiger counter screaming like a white noise machine, and take it all in. My skin and clothes are literally pulsating with a rather cartoonish lime green glow. My health bar has a sheathe of built-up radioactive energy instead of being 90% red. I pull out…