Hopetown’s devs accept that Disco Elysium’s shadow looms over them, but say the “seed of an idea” for a  spiritual successor has evolved into “something different”

Hopetown’s devs accept that Disco Elysium’s shadow looms over them, but say the “seed of an idea” for a spiritual successor has evolved into “something different”

If you’ve been following the news saga of Disco Elysium and its spiritual successors, there’s a chance you’ve seen a specific image of Hopetown, the would-be Disco successor from Longdue Games. It’s what looks to be a screenshot showing the main character engaging in pretty Disco Elysium-looking conversation with an old lady surrounded by pigeons,…

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“It always felt like this vague form of superficial hell to me” Doom: The Gallery Experience devs on turning a 90s shooter into high culture

“It always felt like this vague form of superficial hell to me” Doom: The Gallery Experience devs on turning a 90s shooter into high culture

“I’ve had a lot of experience in these gallery spaces and it always felt like this vague form of superficial hell to me,” Filippo Meozzi, director and producer of Doom: The Gallery Experience, tells me. “I work in the art industry as an artist’s assistant, I produce sculptures and other things like that. So, I’m…

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Zenless Zone Zero devs speak on huge version 1.4 changes, where the game stands among the HoYoverse catalogue, and being a dev team ‘who actually listens’

Zenless Zone Zero devs speak on huge version 1.4 changes, where the game stands among the HoYoverse catalogue, and being a dev team ‘who actually listens’

With the release of Version 1.4 of Zenless Zone Zero, the game has found itself in a sort of soft re-launch. Big changes, overhauled features, massive adjustments to combat and story missions. It’s a new era for the game, one that clearly hopes to both improve the experience for loyal fans and win back those…

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