
Clair Obscur

Final Fantasy Doesn’t Need Turn-Based Combat Back, It Needs Better Stories
There’s been an undercurrent of opinion, ever since Clair Obscur: Expedition 33 took audiences by surprise earlier this year, that the approach taken by the turn-based fantasy RPG is the cure for everything that ails Final Fantasy. It delivers an old-school take on the genre that’s much less flawed than both Final Fantasy XVI and…

A Beginner’s Guide To Maelle In Clair Obscur: Expedition 33
Usually in an RPG, when you think “absolute assbeating swordwielder” in a video game, you picture the likes of Cecil from Final Fantasy IV, Auron from FFX, or even someone like Hulkenberg from Metaphor ReFantazio. What you’re usually not thinking of is a tiny befreckled orphan girl who wins the Mia Goth soundalike contest. The…

Clair Obscur: Expedition 33 Has The Juice
I’ve put about 15 hours into Clair Obscur: Expedition 33, and my conclusion so far is that developer Sandfall Interactive might be cooking. The French RPG is clearly inspired by the Japanese greats like Final Fantasy and Persona, but its Paper Mario-style timing elements and wealth of original mechanics keep its grind engaging and decidedly…